I kind of like this one, too. More then my other recent base, though. I tried something a little different with shading. Instead of using a darker, less saturated version, I tried to just to use a solid, less saturated color like purple and red/pink. I dunno how much I like it. With the reference picture, I liked the pose, but I tweaked it a little as well as misinterpreted the shape of some things, so it ended up looking different. But I think it was a good thing. (: It's my first time really using human anatomy to reference an anime picture, hopefully I got the conversion down alright.
This base is simple and fun but not anything particularly amazing or awful. The anime anatomy makes it rather hard to edit it into ones own style, but bases are only meant to give you a starting place. the legs and arms seem a little long for the torso and the line above the belly button and the right hip both seem a little rigid. I've compared this to some of your older bases and you have definitely improved, the hands on this compared to the base you make for 1k watchers is very noticeable and I'm sure if you keep at the pace your going at you'll keep improving. I'd suggest trying a few bases in a non-anime style, maybe a different cartoon-y style or a realistic one. Might be good to try smaller bases too. I'm gonna give this base a try out and see what I can make.
-General In all, the proportions are not terrible. Limb length, torso/pelvis size, and breast shape are pretty good. The pose has good weight and while plain, the pixel shading is appropriate and generally makes sense in regards to the supposed lighting. The only critique I have as far as shading goes is that the right arm looks like it has a different light source than the rest of the piece. -Anatomy (starting from the top) I guess its a personal taste, but the anime head really holds this back from being great, I feel that if you had mad the face blank or made a correct looking head it would look much better, and it makes the neck look small and inaccurate, when in fact it is the opposite. Left arm looks pretty good, and hand is better than a lot I see. Right arm, is mostly just a shading issue. Legs are good to right above the knee, then things get funky. The knees don't look quite right, especially the shading of the subsurface that implies the patella on the right leg. Easy fix. Aside from these minor issues the main problem is the feet, I would suggest also looking at the reference image in regards to the ankle again, I think if you actually draw the toes, it will help make the foot not look like it is bent at an odd angle. -Closing Comments NOT BAD, I would suggest exploring gesture drawings, the works of Burne Hogarth, Frank Frazetta, and many others for starters. I once again think stepping away from the "anime" style would greatly improve your skills. It's ok to stylize things, people like do cartoony art but have a strong base in traditional art skills. This shows throughout all their work.
The anime anatomy makes it rather hard to edit it into ones own style, but bases are only meant to give you a starting place.
the legs and arms seem a little long for the torso and the line above the belly button and the right hip both seem a little rigid.
I've compared this to some of your older bases and you have definitely improved, the hands on this compared to the base you make for 1k watchers is very noticeable and I'm sure if you keep at the pace your going at you'll keep improving.
I'd suggest trying a few bases in a non-anime style, maybe a different cartoon-y style or a realistic one. Might be good to try smaller bases too.
I'm gonna give this base a try out and see what I can make.
In all, the proportions are not terrible. Limb length, torso/pelvis size, and breast shape are pretty good. The pose has good weight and while plain, the pixel shading is appropriate and generally makes sense in regards to the supposed lighting. The only critique I have as far as shading goes is that the right arm looks like it has a different light source than the rest of the piece.
-Anatomy (starting from the top)
I guess its a personal taste, but the anime head really holds this back from being great, I feel that if you had mad the face blank or made a correct looking head it would look much better, and it makes the neck look small and inaccurate, when in fact it is the opposite. Left arm looks pretty good, and hand is better than a lot I see. Right arm, is mostly just a shading issue.
Legs are good to right above the knee, then things get funky. The knees don't look quite right, especially the shading of the subsurface that implies the patella on the right leg. Easy fix. Aside from these minor issues the main problem is the feet, I would suggest also looking at the reference image in regards to the ankle again, I think if you actually draw the toes, it will help make the foot not look like it is bent at an odd angle.
-Closing Comments
NOT BAD, I would suggest exploring gesture drawings, the works of Burne Hogarth, Frank Frazetta, and many others for starters. I once again think stepping away from the "anime" style would greatly improve your skills. It's ok to stylize things, people like
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